A forum member at maxarea asked about the possibility to retrieve the original positions of certain mesh vertex, something like an undo for single vertex movement without having to undo moving all the other vertices that changed their position in the process of tweaking the mesh (original discussion: Maxarea :: Modelování s relativními posuny vertexů). While it definitely isn't the best way to do it, it looked like a nice maxscript exercise. Anyway, here is the rough code:
Showing posts with label vertex. Show all posts
Showing posts with label vertex. Show all posts
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